Unity MeshSync
As part of the Unity Technologies team in Dublin, I contributed to MeshSync, a tool for synchronizing scenes from 3D Editing tools like Blender, 3dsMax, Maya and more, to Unity, in real-time.
#blender #b3d #unity #geometrynodes
— 五天晴 Zhihao (@wutianqing_) June 13, 2022
blenderengine?!🤣🤣🤣
testing meshsync addon
treenodes from chong3d pic.twitter.com/5a6YJkNqRP
Satelite data for "game ready" level? Yes! Now you can turn any city into playable game! Using@prochitecture's awesome addon blender-osm > my #geometrynodes setup for creating buildings from osm data > meshsync > #unity3d pic.twitter.com/jnlkWjd2eb
— Pavel Oliva 🔶 (@Pavel_Oliva) April 29, 2022
#blender #b3d #geometrynodes #Unity
— 五天晴 Zhihao (@wutianqing_) June 17, 2022
Dynamically change the ice road!😎
geometry node to Unity! pic.twitter.com/OY7Vf5K7aR